-- Fighter Stats
local name = "Goku"
local stamina = 100
local combo_count = 0
print("--- TRAINING MODE ---")
-- Simulating 3 Hits
for i = 1, 3 do
if stamina >= 30 then
combo_count = combo_count + 1
stamina = stamina - 30
print("Hit #" .. combo_count .. "! (Stamina: " .. stamina .. ")")
end
end
-- Final Result
if combo_count == 3 then
print("PERFECT COMBO: Dragon Fist!")
else
print("Combo failed... need more rest.")
end
--- TRAINING MODE ---
Hit #1! (Stamina: 70)
Hit #2! (Stamina: 40)
Hit #3! (Stamina: 10)
PERFECT COMBO: Dragon Fist!
-- Fighter Stats local name = "Goku" local stamina = 100 local combo_count = 0
print("--- TRAINING MODE ---")
-- Simulating 3 Hits for i = 1, 3 do if stamina >= 30 then combo_count = combo_count + 1 stamina = stamina - 30 print("Hit #" .. combo_count .. "! (Stamina: " .. stamina .. ")") end end
-- Final Result if combo_count == 3 then print("PERFECT COMBO: Dragon Fist!") else print("Combo failed... need more rest.") end