#include <bits/stdc++.h>
using namespace std;
#define int long long int
#define double long double
#define print(a) for(auto x : a) cout << x << " "; cout << endl
const int M = 1000000007;
const int N = 3e5+9;
const int INF = 2e9+1;
const int LINF = 2000000000000000001;
inline int power(int a, int b, int mod=M) {
int x = 1;
a %= mod;
while (b) {
if (b & 1) x = (x * a) % mod;
a = (a * a) % mod;
b >>= 1;
}
return x;
}
//_ ***************************** START Below *******************************
// 2
// 12
// 2 -3 6 0 4 -5 6 0 2 1 -8 10
// 3
// 0 0 0
vector<int> a;
int consistency1(int n){
int total = 0;
for(int i=0; i<n; i++){
total += a[i];
}
if(total % 3 != 0) return 0;
int x = total/3;
int ans = 0;
int sum = 0;
for(int i=0; i<=n-3; i++){
sum += a[i];
if(sum != x) continue;
int sum2 = 0;
for(int j=i+1; j<=n-2; j++){
sum2 += a[j];
if(sum2 == x) ans++;
}
}
return ans;
}
int consistency2(int n){
int total = 0;
for(int i=0; i<n; i++) total += a[i];
if(total % 3 != 0) return false;
int x = total/3;
unordered_map<int,int> prefixSum;
int ans = 0;
int sum = 0;
for(int i=0; i<=n-2; i++){
sum += a[i];
if( !(sum & 1) && sum == 2*x ){
ans += prefixSum[sum/2];
}
prefixSum[sum]++;
}
return ans;
}
int consistency3(int n){
int total = 0;
for(int i=0; i<n; i++){
total += a[i];
}
if(total % 3 != 0) return 0;
int x = total/3;
int ans = 0;
int count_x = 0;
int sum = 0;
for(int i=0; i<=n-2; i++){
sum += a[i];
if(sum == 2*x) ans += count_x;
if(sum == x) count_x++;
}
return ans;
}
int practice(int n){
}
void solve() {
int n;
cin>> n;
a.resize(n);
for(int i=0; i<n; i++) cin >> a[i];
cout << consistency1(n) << " " << consistency2(n) << " " << consistency3(n) << endl;
// cout << practice(n) << endl;
}
int32_t main() {
ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0);
int t = 1;
cin >> t;
while (t--) {
solve();
}
return 0;
}